AI Insights · Timothy · January 2022
Performance of Top 5 Miner Games in Oceania Q4 2021
In Q4 2021, the top 5 miner games in Oceania saw varied trends in weekly downloads, revenue, and active users, with [Gold and Goblins: Idle Games](https://app.sensortower.com/overview/5f51e81875d77d4ff1760dc1?country=US) leading in revenue.
The fourth quarter of 2021 showcased a diverse performance landscape for the top miner games in Oceania. Here’s a closer look at the weekly downloads, revenue, and active users for the leading apps in this category.
Stone Miner experienced a decline in weekly downloads, starting from 38.9K in late September and dropping to approximately 8.4K by the end of December. The weekly revenue for the game also saw a downward trend, with the highest revenue of about $3.6K in late September, falling to around $1.3K in the last week of December. Active users decreased from 70.3K to 20K over the same period, highlighting a significant drop in engagement.
Gold and Goblins: Idle Games demonstrated a strong revenue performance, peaking at $30K in late October and maintaining a steady stream above $20K in several weeks thereafter. Weekly downloads surged mid-quarter, reaching 17.8K in early November, before stabilizing around 4K by the end of December. Active user numbers exhibited growth, peaking at 33.8K in early November before settling around 16.7K by the end of the quarter.
Oilman! saw a substantial increase in weekly downloads early in the quarter, reaching a high of 23.1K in the first week of November, before tapering off to around 3.6K by the end of December. The game's revenue showed a gradual increase, starting from negligible amounts in early October to $375 in the last week of December. Active users peaked at 32K in early November, with a slight decrease to around 17.1K by the end of the quarter.
Idle Miner Tycoon: Money Games maintained a steady performance in weekly revenue, fluctuating around $12K to $15K throughout the quarter. Downloads showed a slight increase towards the end of December, reaching 5K. The game had a consistent number of active users, averaging around 100K weekly, with a minor increase in the last week of December.
Coal Mining Inc. experienced a decline in weekly downloads from 8.6K in late September to roughly 1.4K by the end of December. Revenue trends were modest, with the highest weekly revenue of $2.3K in late September, dwindling to $286 by the end of the quarter. Active users followed a similar pattern, decreasing from 16.3K to about 5.6K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.